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Blade and soul ever going to get rid of the bots 2017
Blade and soul ever going to get rid of the bots 2017





Whois: Geolocation: DE (Germany), 05, Hessen, 09060 Frankfurt Looks like it is some common connection to main NC server, maybe something like login auth. Whois service is saying: Geolocation: US (United States), TX, Texas, 78731 Austin The first connection which was opening for me is 64.25.44.11:6600 And you can check where traffic is going. When you start the game your pc is opening 4+ connections. They did it already in Lineage 2 and probably Aion (didn't play last one) and they didn't take any lesson.Ībout network: I conducted some experiment. Game engine is just a paper for a painter. As a developer too I can say they are made a really bad architecture of their game, and it is not first their fail.

blade and soul ever going to get rid of the bots 2017

Stays at around 100ms in game ping always. If i really was getting redirected to USA from Frankfurt i should be getting a 150ms ping(which would be over 200ms in game) at least but im not. If that really is the case, i have no clue as to why i have a normal connection with a normal ping from Scandinavia. Optimizing a mmo game on unreal engine is quite difficult tho, especially if you don't want the final look to change at all but i agree they should at least try.Īs for network. I have played on another localization with 10 ping, it was really like another game. And very funny moment: if you're from USA u must to connect to Frankfurt and then tunnel will return a connection back to USA kappa. As I remember there is a tunnel from Frankfurt to the USA where servers hosts. Look at BDO, it is developed with the same engine (with small changes) and works very well with much harder conditions.Ībout network: I really don't understand why NC cannot host their servers in EU.

blade and soul ever going to get rid of the bots 2017

They cannot properly parallel their game and cannot make systems that will save performance. This engine sucks balls for mmo games so only way to make game better and not be super performance heavy where you need super servers for it to work perfectly, would be to remake the game on another engine made for mmos.

blade and soul ever going to get rid of the bots 2017

They won't optimize the game anymore because game is as optimized as it can be in unreal engine with the version it was made with(most likely).







Blade and soul ever going to get rid of the bots 2017